Beiträge von vovven47

    Install start/stop motor on another V100 by yourself.

    NOTE. You must have downloaded BR V100 Start Stop.


    It should not be so difficult.

    I myself tested it out on BR V100 SLG.


    Follow steps below:

    1. Clone the BR V100 you want to modify.

    2. From existing "V100 Start Stop" loco copy folders "sound" and "driverCharacter" to corresponding positions in the cloned one.

    3. Open folder "dr_br110_art" for the cloned loco.

    4. Inside the folder you copy file "dr_br110_art_icon.tga" giving the copied file name "v100.tga".

    5. From existing "V100 Start Stop" loco open folder "dr_br110_body"

    6. Inside the folder you copy the file "attach_mesh.im" to corresponding folder for the cloned one.

    7. From existing "V100 Start Stop" loco copy file "v100d.gse" to corresponding position in the cloned one.

    8. Remove file "v100.gs" in the cloned loco.


    Now time for the cloned config file:

    1. Change "username" content to a new name. Myself I have added a "start stop" in the end of the name or whatever.

    2. Change "interior" content to <kuid2:448495:50558:1>

    3. Change "enginesound" content to <kuid2:448495:50140:1>

    4. After parameter "hornsound" you insert the line "pantograph <kuid2:448495:65008:1>"

    5. Change "script" content to "v100d.gs"

    6. Change "class" content to "V100D"

    7. Change "trainz-build" content to 3.5

    8. Under "thumbnails" change image "DR_BR110_art/DR_BR110_art_icon.tga" to image "DR_BR110_art/v100.tga"

    9. Copy all of soundscript{ } from your existing "V100 Start Stop" loco to your cloned config file.

    10. Before shadow{ } param in your cloned loco you insert

    attachments

    {

    mesh "dr_br110_body/attach_mesh.im"

    auto-create 1

    }

    11. Remove driver{ } params and replace with this:

    a_drv

    {

    mesh "drivercharacter/tchm_body.im"

    anim "drivercharacter/tchm_body.kin"

    att-parent "lok"

    att "a.drivera"

    auto-create 1

    }


    b_drv

    {

    mesh "drivercharacter/tchm_body.im"

    anim "drivercharacter/tchm_body.kin"

    att-parent "lok"

    att "a.driverb"

    auto-create 1

    }


    12. Before extensions { } insert:

    smoke0

    {

    attachment "a.smoke0"

    mode "speed"

    color 20,20,20,100

    rate 15

    velocity 3

    lifetime 2

    minsize 0.1

    maxsize 2

    }


    13. In the kuid{ } table (end of config file) do below kuid changes and insertion:

    1 <kuid2:448495:50140:1>

    3 <kuid2:448495:50558:1>

    pantog <kuid2:448495:65008:1>


    This should be all.........

    I have checked BR V100 and found it interesting for implementing my start stop script.


    However, I need to contact the creator René Stambke for permission.

    So, does anyone know how to get in touch with him?


    I can not find any license in his config file, so is it OK to modify the script and

    then announce the loco as Freeware?


    Please, can anyone help me.


    Deutsch:

    Ich habe BR V100 überprüft und fand es interessant für die Implementierung meines Start-Stopp-Skripts.


    Allerdings muss ich den Urheber René Stambke um Erlaubnis bitten.

    Also, weiß jemand, wie man ihn erreichen kann?


    Ich kann keine Lizenz in seiner Konfigurationsdatei finden, also ist es in Ordnung, das Skript zu ändern und dann die Lok als Freeware anmelden?


    Bitte, kann mir jemand helfen.

    Hi!

    After permission from hadotwe I have created a script that will turn on/off motor with corresponding sound.

    This means the engine has no sound, no driver figure and no smoke when turned off.

    The engine is BR 218 Rot and is renamed to BR 218 Rot Start Stop and is downloaded to N3v DLS on May 19.

    There is a readme file for the engine that can be found here:

    ReadMe_BR_218
    www.mediafire.com