Posts by Slovak_Eagle
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Hallo Slovak_Eagle,
It smells beautifully like the 60s and 70s !

Cheers,
Philippe
While the route is meant to represent a general modern feeling, I am not opposed to going back in time and enjoying older eras as well, and I try to reflect that in my videos. Mixing old and new, to show that the route is meant to be played with as you wish. While it might not fit visually all the time, creativity is in your hands.
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Trainz 22 - CEM Germany / Sleeper at RhenfeldAuf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.youtu.be -
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Yeah unfortunately our hands are full of stuff that needs to be made. We do have a priority list of various things, but it´s like 100 unique items. If you add several variations per item, we are already looking at over 1000 assets to be made. Randing from simple road signs, to signals, crossings, buildings, splines and trains. On top of that we also want to make a new modular script for our trains, so that we can streamline production even more without having to write everything from scratch with each asset. We dedicate a lot of time and effort for the backstage stuff to make new things come out sooner.
You may have recently noticed that we fixed some script errors on some of our train cars. We also updated the textures of our roads. Those were some minor things to get our mind off the big stuff and get a bit of motivation to keep on going. After all a finished product brings you more joy that an unfinished one.
One of the next "smaller" things to fix is the Laaers car transporter, with it´s requirement of a payware commodity of "3DZ family car". This brings forth a "bigger" thing. We are making a new pack of modern road vehicles, which all will be very versatile. Traffic, static, nightmode and commodity versions for all of them. Buses, trucks, vans, cars - all included.To show it off a bit.
After this, the other major projects we have going on is a Czech/Slovak class 363, 210, 242 and 240 locomotives. New models, new reskins, new scrips. These are still a bit away.
And the CZ/SK crossings.
So, lot´s of work to do, on top of our jobs and universities. That´s why progress is so slow. We also spend time getting to know people and obtaining legal access to roundhouses and sheds around Slovakia and Czechia, so that we can recreate the locomotives and traincars as faithfully as possible.
Another thing I want to point out is that 2 years ago when we went ahead with another rework of CEM and the German expansion, the original plan was for several people to work on different countries. We had a plan for Germany, Switzerland, Austria and Hungary. After we counted out the assets, we realised Germany was the only viable option to build, because from other countries we lacked basically everything. So we very quickly had to change our approach to the whole project. It was maybe a week in when we scrapped the other countries. But the plan for Germany remained unchanged, and as such the layout now reflects that, with all the possible outside connections. Maybe in the future we will expand, but we firstly need to finish the current plans.
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The reason as to why the signals might not work properly is because of the way they were initially set up in Slovakia. I know I did a reivsion later, but I am not sure if I got all the signals. But generally this does not matter as much anymore, as we have new CZSK signals in works with a new, simpler script that Mika has developed, and we would like to make new Polish signals in the futre as well.
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Germany has been shunted off to TheBrandtK for catenary work. My job now continues in Czechia, making preparations to connect it with Germany and Austria. Here is some early work. I will slowly reveal more information as work progresses.
Trainz 22 - CEM Germany / Along The HighwayAuf YouTube findest du die angesagtesten Videos und Tracks. Außerdem kannst du eigene Inhalte hochladen und mit Freunden oder gleich der ganzen Welt teilen.www.youtube.com -
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External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
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@Richard, if you'll find a moment, I'd sure encourage you to share some final effects at Nové Zámky and Šurany stations, from previous screens and movies they were looking mighty pleasing. I've spent many hours there, many times, lots of good memories (and even a couple of models - rolling stock only though).
The ŽSR 150 route of mine is right now on a shelf, as CEM is taking my full focus again. But when I am done with CEM, I would love to finish the 150 route. I have managed to obtain all the materials to make the route a 1:1 recreation, and I have friends who travel this line often. I also like this line (and the stations of Šurany and Nové Zámky), as my parents have started their railway career in these places, and they are locations I travel through to visit other family members. So I am quite familiar with these stations.
But, ŽSR150 being a much newer route than CEM, I have utilised a different building method, that I want to use when reworking Slovakia on CEM, and the methods I used to build Germany. Also seeing as Hojné Údolie is going to host a line south towards Hungary, it will be quite fitting to take more inspiration from Nové Zámky specifically. -
Thank you for all the info, explanations, graphics and maps about the current state of the project. It should be noted that one of the key advantages of your project on the background of most (sadly usually abandoned) Trainz projects would be... teamwork and more/less similar approach of most authors involved on the target idea and ways to implement it. The great advantage is undoubtedly the wide presentation of the possibilities of automated train traffic in a wider range (believe me, I am aware of how much pain in the *** it is to organize it and command it) - something which, combined with the interactivity of the building possibilities, is still one of the unrivaled advantages of Trainz as a railway simulator.
Yes, I agree. Our team is rather big, but still limited by many aspects (school, work, real life). We long struggled to define what we want CEM to be and where to go with it. One member even left after we finished the first iteration of CEM, saying it is a finished project. While I agree original CEM is good on it´s own, I do not like to abandon projects that I have released, or considered finished myself. There is always room to improve, and I want to keep doing that. It´s also the reason why we are still working on CEM. We truly love the route and want to make it the best it can be. We are developing a lot of stuff and need more people for it all haha.
notimeindeed is making new ZSSK/ČD class 163, 363 and all affiliated variations. He also has a finished body for the class 210 and 130. There is still a lot of work to be done on the cabs and scripts, pantographs and bogeys. but the 363 is closest to be finished. He is also fixing the class 240 and 230. But he needs a lot more materials and photos to finish them all. Levi990e is fixing hungarian traincars, but is interested in the Nohab, might make a new Bzmot and wants to fix his Taurus locomotives. ZiuT is focusing on smaller things right now, like the new tree assets, new objects and expanding Poland on CEM. Este (on top of the super sessions) and Swedar focus on new scripts for anything we might need.
I do create interactive sessions where you are the player. I try to provide a wide variety of sessions for this purpose. Simple driving form point A to B, shunting at one location, etc. So I do know how bad the game can be when it comes to handling the AI trains. It´s the reason why I use relatively simple commands and "forcefully control" every aspect of the AI trains through session rules and commands (junctions, stopping points, speeds, signal aspects).Would you care to share a small comment about the idea of particular period specified for your project? The issue about Trainz is that the time and effort for constructing maps takes so much time, that real world railways rapidly changed during it, and what you had as "current" 5 years ago is no longer present "now" - a thing visible in particular on central European railways... This is not only related to the availability of models (slightly wider for some periods then other), but also... more interesting traffic management, combination of trains, consists etc. - with each passing year, the real railway becomes less and less interesting - hence the question: for what period do you plan to set it up? And of course, as a lover of historical railways and the author of many historical models, I am a big supporter of Este in all concepts for historic sessions. More videos and pictures please!
The benefit to CEM is that it is fully fictional. This allows us to just go for a "generic" feeling of 2010s-20s. The route itself is meant to represent that time era at least. Of course railways keep on evolving, but you need to settle on something, hence why the "generic feeling", an amalgomation of the decade. And even though the route is aimed at 2010s, in many areas you can get away with going back to 90s or 80s, exactly because some routes have been left alone for that long, so we represented that as well.
Personally I like the modern clean look more, but I am fascinated by the older times. Changing the route now from 2010s to 1980s would be too much work, but I have been long looking at a possibility of making something in that time period.
Este makes his super sessions based in the 60s or older. I will let him know to post more videos and pictures haha.I'd advise to check out DLS regularly, because various models from the Czech Republic, Slovakia, Poland, Germany, etc. are added from time to time, e.g. yesterday, a set of station hall roofs from Görlitz entered public space. Some time ago a set of midtown residential buildings from Trnava, Piešťany, Ostróda, Kwidzyn and Prague were released too... the abilities to build a reasonable central European railway model are quite decent these days
And so... after many years of preprarations, I'm just getting started with a Big City Module.Will do, thank you! I already use some of the midtown buildings on CEM Germany, looking forward to the big city

Despite the fact that I would like to make a route based in the 1980s, I don´t think I will get to it in the next 10 years haha. CEM is a project we are proud of, and personally I would like to keep updating and epanding it. The idea of adding Switzerland, Austria and Hungary are still alive, but require a lot of new assets to be made, although Switzerland has the highest potential, as thanks to Euromodeller, we have a lot of assets to work with, enough to make a basic Swiss expansion. But, finishing Germany and bringing the whole route visually together is the important thing to do right now. We won´t overtake our capabilities with expectations and dreams. Keep it simple, one thing at a time.
I have been thinking of uploading some pre-final versions, because the new CEM 3.0 needs at least one or two more years of work, but we will need some feedback before that, to fix up problems.
Cheers,
Richard (and the CEM team) -
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Hello cebar,
This rolling stock on the DLS is faulty.
<kuid2:448741:123019:3> PKPC Eaos 31 51 5353 039-1 412W
<kuid2:448741:123020:3> PKPC Eaos 82 51 5312 033-2 408W
<kuid2:448741:123021:3> PKPC Eaos 82 51 5328 642-2 408W
<kuid2:448741:123018:3> PKPC Eaos CSD/E 31 51 5369 710-9
Thank you for btinging this to my attention. I am actively working on a fix now.
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