Beiträge von jagg

    I tried all above mentioned methods but none was fully satisfactorily for me. I have solved it by replacing wagon mesh by simple block mesh, which become main mesh with appropriate attachment points while original wagon mesh become the attachment mesh with no traincar effect. There was problem with collision box and with shadows, both solved by adequate inputs into the config. Also max-coupler-gap needed to be set up properly to almost zero. Now the articulated traincar works fine in TANE. By my opinion problem was raised by N3V which silently (unwantedly) changed behavior of meshes modelled from the zero point to the plus Y axis. N3V officialy declared this change only for splines with ends. So another defective work from their side.

    It is not the issue of attachment points but the model orientation on the axes. I found some solution for that (not easy thought). There is lot of twins making such troubles in TANE.